After some deliberation I've decided to introduce a new trait, Grapple, and change a couple of weapon systems so that they have it. Specially, I'm going to give the Hand and the Claw the Grapple trait, instead of the Hard Rounds trait for the Hand, and instead of the Shield Breaker trait for the Claw. This trait will enable a Titan activating that weapon to 'pull' enemy Titans, as well as 'push' them with Weapons and Limbs with the Hard Rounds trait.
As with the Hard Rounds trait the effect of the Grapple trait will affect the target Titan differently depending on where the attacker aims.
Should the attacker go after the rightmost target, relative to them, the target Titan will be slewed 45° to its own right (or left, relative to the attacker).
Should the attacker go after the leftmost target, relative to them, the target Titan will be slewed 45° to its own left (or right, relative to the attacker).
Attacking the central target on the enemy Titan will enable the attacker to move them sideways into the square of the attacker's choice, left or right. This may cause the Titan to impact on buildings, much like when they are pushed into them by Hard Rounds.
Notably this update isn't going to happen right away; I'm going to wrap it up in a general update of the cards as I'm revising the iconography to better communicate what's going on at a glance, when players look at their cards.
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