Tuesday, May 25, 2021

Colour-Blind-Safe Update

 


I have updated the figures, building blocks, and building dice to use a 'colour-blind-safe' recipe that should make these game assets distinguishable for players with all varieties of colour-blindness. If the blue seems difficult to distinguish, it's because I chose the black-and-pink background of the synthwave board, rather than flipping to the side with the grey-ish weathered concrete. Of course, whoever is hosting the game on Tabletop Simulator can choose different shades, just in case they're not particularly pleased with how these tints are applied. It's just a right-click on the Titan or Building, and there's built-in capability to adjust the colours. The weapons will stay white though, as there's something going on with the models I don't understand; hopefully that gets figured out soon. on the bright side them standing out is a good thing. 

Notably I've also updated the lighting so that the art I've managed to put on the building dice is a little more apparent. 

At least they're distinguishable, right? Given that the point of putting Titanomachina up on the Steam Workshop for free is to make it accessible, I think it's a good idea to make sure it's at least accessible to the colour-blind. 

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