Thursday, October 3, 2024

Titanomachina: Glossary & Such

When I was working on the rule book recently, to which I'll link at the end of this blog post, one of my readers took a look at it and asked about its index and glossary. Now, I think a full table of contents, index, and glossary is overkill where the rules are intended to be expressed in a 24-page saddle-stitched booklet. Nonetheless, it's probably a good idea to add in a glossary where there is space, because there are some terms that it would help to define. 

Cogs - originally termed 'effect' because it literally measured the action's effect on the board. An effect of 2, for example, would mean a Titan could walk two squares, or cause two damage, or rotate two multiples of 90°. The icon I ultimately chose to use for the cards was the cog, with the number of cogs in the icon indicating the value of the effect. So for the sake of clarity, I should include the definition of cogs, and particularly of 'total cogs' which is the cogs on the card, plus the cogs on any preceding crew cards that are operating, minus any points of damage to the system being activated. 

Tiles - tiles are squares on the board that can be either foundation tiles, or road tiles, and that is because I toyed with the idea of using a board made up of cardboard tiles instead of a classic folding board. I still think it is a better idea and want to maintain the nomenclature for when I can sell the tiles as an expansion so that people can build their battlefields from the board on up. 

What else? 

Rule book as of October 1st, 2024: https://drive.google.com/file/d/1x0iBUSvfPr2YDyVxx6WSfv9LxW8Y2hmo/view?usp=drive_link

Titan Tech Manual as of October 1st, 2024: https://drive.google.com/file/d/1AmFR938WleNYGsSC3tM3_e3n_SB5VlWd/view?usp=drive_link

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