Sunday, August 24, 2025

Titanomachina Hypothetical Systems

As people that have been following this project and blog may know, I occasionally like to brainstorm new systems to cram into the game. These systems would be played prior to activating the weapon they're affecting. 

Ammunition Selector for Guns:

  • Add High Explosive (+1)
  • Add Armour Piercing 
  • Add Shield Breaker

Refractive Collimator - Adds one tile of range to laser weapons 

Rocket Warheads

  • Add Detect to Rocket Pod actions
  • Add Attack to Rocket Pod actions 
  • Add Twist to Rocket Pod actions
Additional Bracing - Add Attack to Hand, Claw, and Buzz Saw weapons



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