The easiest way is using sensors. It leaves the game as is. In a 9-round game a single-sensor system Titan can place 16 habitat buildings in towers of 8. At best. A three-sensor system Titan can place 22 in the same 9-round game.
There is also the issue about perverse incentives for putting buildings on the board. On the other hand, destroying line-of-sight blocking terrain has the effect of exposing oneself to retaliatory fire. It also wastes an attack on a building. Players aren't restricted to only placing their own habitat blocks though.
If we did this, the numbers on the Titan dashboard cards could represent a starting score.
Originally the notion was that the Titans would be able to place habitat blocks as they move. I don't know how to make that work. It was intended to give an empty board something of a fog of war effect without clumsy extra counters.
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